Prepaid – Pay as You Go
- Add funds to your account in $1 increments using any major credit/debit card. (3,000 credit minimum)
- Funds are automatically converted into credits
(1 credit = $0.001 → $1 = 1,000 credits). - Your gaming servers will automatically use credits based on their activity.
Base Costs
- 50 credits ($0.05) – A one-time fee to create each new server.
- When Your Server is Running:
Servers use credits based on allocated RAM and vCPU. Some games also require a dedicated IP – See below for more info.
*No per-plugin fee or hidden charges—running resource cost is based on allocated RAM and vCPU. - When Your Server is Stopped:
A very small credit rate is charged based solely on how much storage space your world and files are using
(Most users pay well under a penny per day when stopped). - Take Full Control of Cost:
You can set up automatic schedules to start/stop your server at specific times—perfect for saving credits by running only when you need it.
Cost Variables
Some things can affect your overall usage:
- Allocated Resources – RAM and vCPU determine the server’s running resource rate – see below for more info.
~ Larger servers (more players, more RAM/CPU) use a higher hourly rate. - Storage Usage – Affects only the stopped cost.
~ Larger worlds or many mods/plugins mean slightly more storage credits when offline. - Scheduling for Savings – Reduce costs dramatically with automatic start/stop schedules.
~ Your server can wake up when you want to play and power down when you don’t—no manual steps needed. - Dedicated IP – Necessary for some game servers like Satisfactory and Sons of the Forest – See below for more info.
Rates are as follows:
RAM: 4 credits per GB per hour
CPU: 2 credits per vCPU per hour
Dedicated IP: ~4 credits per Dedicated IP per hour.
Some games require a dedicated IP. Billable dedicated IPs cost 3,000 credits per 30 chargeable days while assigned for standard users. Assignment and offline behavior varies by server/membership type. Dedicated IP charges explained here.
Please check our FAQ for more information on credit billing