Prepaid – Pay as You Go
- Add funds to your account in $1 increments using any major credit/debit card. (3,000 credit minimum)
- Funds are automatically converted into credits
(1 credit = $0.001 → $1 = 1,000 credits). - Your gaming servers will automatically use credits based on their activity.
Base Costs
- 50 credits ($0.05) – A one-time fee to create each new server.
- When Your Server is Running:
Servers use credits based on allocated RAM and vCPU. Some games also require a dedicated IP at 3,000 credits per 30 days.
*No per-plugin fee, no hidden charges—just a simple size-based rate. - When Your Server is Stopped:
A very small credit rate is charged based solely on how much storage space your world and files are using
(Most users pay well under a penny per day when stopped). - Take Full Control of Cost:
You can set up automatic schedules to start/stop your server at specific times—perfect for saving credits by running only when you need it.
Cost Variables
Some things can affect your overall usage:
- Server Size – The only factor that affects the running cost.
~ Larger servers (more players, more RAM/CPU) use a higher flat hourly rate. - Storage Usage – Affects only the stopped cost.
~ Larger worlds or many mods/plugins mean slightly more storage credits when offline. - Scheduling for Savings – Reduce costs dramatically with automatic start/stop schedules.
~ Your server can wake up when you want to play and power down when you don’t—no manual steps needed. - Dedicated IP – Necessary for some game servers like Satisfactory and Sons of the Forest. These have an additional cost of 3000 credits per month
Please check our FAQ for more information on credit billing