Resources for a growing world
Choose from 4–16 GB RAM and 2–8 vCPU. We recommend 8–12 GB RAM and 4–6 vCPU as a starting point; active worlds and settings shape what you need.
Game server hosting
Give your group a shared Palworld world to build in together. Choose resources for the adventure ahead, set up the server for your crew, and manage worlds, players, and backups from one account.

Choose from 4–16 GB RAM and 2–8 vCPU. We recommend 8–12 GB RAM and 4–6 vCPU as a starting point; active worlds and settings shape what you need.
Owners can keep multiple save directories and choose which world loads next. Stop the server before creating, switching, or deleting a world.
Manage settings, players, and console output from your server dashboard. Some settings take effect after a restart.
Create an owner backup before major world or settings changes, then check the result before your group resumes play.
See a Standard-account estimate in credits based on RAM, CPU, storage, and expected running time. If your game needs a dedicated IP, its estimated charge is included too. Stopped-server charges can vary by account, including whether a dedicated IP remains assigned. Review Billing and Credits for details. Setup also shows the one-time 50-credit server creation fee.
Choose a game to apply its recommended resources.
Custom estimate: choose whether a dedicated IP is required.
Standard account estimate
0 credits/month$0.00/month
Storage is charged only during estimated stopped time. Membership/reservation behavior can alter stopped-server dedicated-IP charges.
Give your group a shared place to explore, build bases, and make progress. Start or stop the server from your dashboard when your plans change.
Set options such as the server name, password, player limit, and community-server mode, then restart when the change calls for it.
Start with the recommended RAM and CPU range, then review resource use during active sessions as your world grows.
We recommend starting with 8–12 GB RAM and 4–6 vCPU. Check resource use during a busy session and adjust as your world develops.
Owners can keep several save directories and choose which one loads next. Stop the server before creating, switching, or deleting a world, and back up first.
The dashboard includes server settings, player controls, console tools, backups, and world management. Some setting changes take effect after a restart.
Yes. Start or stop your server from your account, or use the scheduling controls to plan when it runs. Stopped-server storage charges may still apply.
No. A standard Palworld server on MaximusHost uses shared networking, so a separate dedicated IP is not required. Your account shows the connection details for your group.
Choose your resources and get your game server ready.
Create an account to get started