Terraria Worlds and Backups
Open Worlds to see the .wld files saved on your server and which world is selected. Terraria uses one selected world at a time.
Create or switch a world
Stop the server before creating, switching, renaming, duplicating, or deleting a world. Create a Small, Medium, or Large world and choose Corruption, Crimson, or Random. Choose Classic, Expert, Master, or Journey difficulty.
To switch, select another saved world and confirm the change. The old world stays in your server files unless you remove it. Do not delete the selected world; select a different save first.
Upload or download a world
World transfer accepts a standard Terraria .wld file up to the maximum shown in the upload form (capped at 512 MiB). The current website upload limit may be lower. The file header is checked and unsupported future formats are rejected. Stop the server before uploading or downloading. Choose an unused filename; MaximusHost will not overwrite a world or an existing saved copy. Keep up to 16 world files. Imports, duplicates, and restored copies must fit within a 2 GiB world-storage limit. Terraria can grow generated saves beyond that limit; if it does, further copy operations are blocked. This is a safety limit for file transfers, not a hard disk quota. tModLoader worlds and paired .twld data are not supported by this Terraria service.
Terraria can keep an automatic saved copy beside a world file. If Restore saved copy appears, choose a new filename to restore it as another world; the current world stays untouched. Renaming a world also moves its saved copy. Deleting a world removes its saved copy too.
Use Duplicate for a separate copy before experimenting, or download a world to keep a copy outside your server.
Create a backup
Open Backups and choose Create Backup to save a full server recovery point. A backup includes your worlds, TShock settings and data, plugin files, and the server settings needed to restore the selected world and connect MaximusHost management. Keep a backup before changing worlds or plugins.
Restore a backup
Stop the server before restoring. Choose the recovery point you want and confirm the restore. Restore replaces the current server files with the backed-up files, so progress made after that backup may be lost. Wait for the restore to finish before starting the server again.
The server must still exist in your account for a restore. If the server is missing or its setup is damaged and the restore cannot start, contact support before trying other recovery steps.
The Worlds tab manages individual .wld files and their automatic saved copies. Backups covers the full server state, including worlds, TShock settings, plugin files, TShock data, and the settings needed to run the server.