Resources and Credit Pricing
Choose Core Keeper server resources and understand MaximusHost credit estimates.
The current create form offers 2–12 GB RAM and 1–4 vCPU. For a small group, start around 4–6 GB RAM and 2–3 vCPU, then check live usage during a normal session and adjust if your world or player group needs more.
The game’s load depends on world generation, player activity, and mods. MaximusHost does not promise a fixed player count or performance level for every resource choice. The server’s Resources tab shows current allocation and usage where available.
How credits are estimated
The create form shows the current estimate for the resources you select and the running time you enter. Core Keeper currently has a one-time 50-credit creation fee. Credit rates and available allocations can change, so use the live estimate in your account before confirming.
RAM and CPU are associated with server runtime. Storage and any assigned networking resources may still be charged while a server is stopped. Stop the server when your group is done to avoid runtime charges; check the estimate and account billing details for charges that continue while stopped.
Change resources
Use the Resources tab to review current allocation and select an available adjustment. The live estimate is authoritative. More RAM or CPU may help when usage remains close to the assigned limit, but it does not replace checking for incompatible mods, a failed update, or a world-save issue.
Related guides: Create a Core Keeper Server, Backups and Restore, and MaximusHost Billing and Credits.