World Management
Protect Core Keeper worlds and understand the current import, export, and restore limits.
Core Keeper saves world data under the server’s configured data path. MaximusHost currently does not provide a Core Keeper Worlds tab, world-slot selector, or verified world-only import/export workflow. The exact save layout and replacement behavior still require validation against the current dedicated-server build.
Protect an existing world
Use Backups → Create Backup to make a full-server recovery point before a major update, mod change, or settings change. A full-server backup includes the server’s saved data and managed files; restoring it returns the server to that saved state and can replace later progress.
The Files tab allows authorized browsing and downloading in permitted folders, but it blocks changes under Core Keeper’s configured world-data path. Do not rename or replace save files manually. A file can be part of a larger world save, and replacing only part of a save may make the world unloadable.
Import, export, and switching
World-only import, export, creation, and switching are not currently supported in the dashboard. Do not upload or overwrite world files in Files. If you need to move a world, keep the source copy unchanged, create a full-server backup, and contact support for the current safe transfer procedure.
MaximusHost will add direct world controls only after the save structure and server lifecycle have been tested against the shipped game build. Until then, use full-server backups to protect progress.
See Backups and Restore and Troubleshooting.